Replayability: Discover multiple endings and different paths through the depths of Sonucido.
Choices Matter: Your choices have an actual impact on your playthrough and the endings!
Turn-Based Combat: Easy to learn but hard to master. No battle-dancing!
Enemy Variety: Many unique enemies with different weaknesses and strengths you need to overcome.
Exploration: Look around and find potions, optional side-quests, secrets and more.
Bold Game Design: No inventory management, no novel-length text walls, no 30 minute tutorial.
I aim for a release before Q4 2021. If the game needs more time I will delay it but I think I can manage it.
In German, English, Spanish and Portuguese (BR/EU). The cutscene voice files are in English and German only. However, there are subtitles for the other languages.
No, my fiancee helps me, she works on the cutscene art and does all the website-stuff. A couple of people help with translation and testing!
Art, music and most of the sounds are made by myself. My fiancee draws the cutscene art. However, the font as well as some additional sounds are from external sources.
Steam and Itch.io!
Yes! In fact, I'm developing the game mostly on Linux.
I only plan for a release on Windows and Linux. It's hard to support multiple platforms, since I'm developing this game mostly alone.
It depends on a variety of factors (how long the game will be for example) but less than 15$ and more than 10$.
At least a couple of hours for one playthrough + replayability. It isn't finished yet so I can't put an exact number on it but I will update the page when the game is closer to release.
Godot!
Yes! It would be great if you could send me the link of your video, I love watching playthroughs of my games!
I upload progress reports on YouTube. You can watch it here.
SmokeSomeFrogs was officially founded on the 26th of April 2017 when the game Intra-System: Trust Issues was first released.
Daniel da Silva, who is running the studio, works mostly as a solo dev and has released a couple of other games since then. He gets help from his fiancee Luca. She designs the website and sometimes works on additional graphics for the games.
Sonucido: The Mage will be his biggest game yet!